Seedance Shots
Compare Mini, 2.0, and 2.5 with a controlled multimodal experiment.
Start with a measurable action
Seedance presets share Text, Image, Video, and Audio ports. A shot prompt should say what changes during the clip, not merely restate a reference still.
- On empty canvas choose Video → Video Generation, place it, then write “A paper boat turns once in a shallow stream; locked camera, overcast daylight.”
- Keep a separate copy of the prompt so each model receives the same subject and movement in your comparison.
Select Mini, standard, or 2.5
The canvas initially selects seedance 2.0 mini. The separate seedance 2.0 and seedance 2.5 entries use HKGAI Seedance routes; their preset settings are starting values, not promised output lengths.
- Select the Video node and use its bottom Model dropdown; test mini first, then duplicate the shot and change the copy to seedance 2.0.
- Read the active Duration, Ratio, and Resolution controls after each switch rather than carrying an old setting over by assumption.
Give each reference a job
A connected source must have usable media, and the selected @ thumbnails determine which references are submitted. An image can anchor appearance; a video can communicate motion; audio can provide rhythm.
- Connect a successful image to Image, a motion example to Video, or a beat track to Audio on the Seedance node.
- In the node’s @ material picker select only the desired items; run once with an image before adding a motion or audio reference.
Understand the audio-only 2.5 switch
In the HKGAI Seedance provider, audio with no image or video changes a 2.0-family request to the 2.5 model automatically. That server-side routing is not evidence that Mini or 2.0 independently support pure-audio generation.
- For an audio-led test, deliberately choose seedance 2.5, connect one authorized Audio result, and deselect any image or video thumbnails.
- Describe a visual action matching the sound and inspect the completed task’s actual model and video rather than inferring the route from the dropdown alone.
Judge the render, not the request
Seedance submits asynchronous tasks and references may need archiving into provider-readable URLs. A pending task, an unavailable source, and a bad-looking render require different responses.
- Wait for a playable result before comparing movement, framing, and audio; do not judge from a pending thumbnail.
- For a material-archive error, replace the broken source and retry one reference; for drifting movement, reduce competing references and specify one camera action.