Canvas Navigation
Find your way around a growing graph without accidentally placing or deleting work.
Place a node deliberately
On an empty area, right-click to open the add menu. Choosing a tool creates a cursor-following ghost; the node does not exist on the canvas until you place it.
- 1.Right-click blank canvas, choose Text in the Text category, and move the ghost to an open area.
- 2.Left-click blank canvas to place it; to abandon a pending placement, right-click instead.
Keep the work in view
The dotted background is the working surface, not an output image. The canvas supports viewport movement and zoom; its initial view fits the graph when opened.
- 1.Move or zoom the view to find an off-screen node, then click the node to expose its controls.
- 2.Leave some clear space below a node: selected Text, Image, and Video nodes can open a larger settings drawer.
Select the right thing
A click on a node selects it; clicking a blank area normally clears selection. Shift enables multiple selection, while the selection mode changes how blank-space clicks behave.
- 1.Select an Image node to reveal its prompt, model, ratio, and run controls.
- 2.To act on several nodes, hold Shift while selecting; inspect the selected set before using batch actions.
Distinguish the two right-click menus
Right-clicking empty canvas opens the add-node menu; right-clicking a node or an existing multi-selection opens actions for that selection instead.
- 1.If you expected the Upload category but saw selection actions, right-click away from nodes and edges.
- 2.If nothing is added after choosing a menu entry, look for the ghost and left-click the intended empty position.
Recover from an accidental change
On Windows, Ctrl+Z invokes canvas undo when focus is not in a text editor. Selected nodes can also be removed with Delete or Backspace; deleting a node removes its connections.
- 1.If you placed a node in the wrong spot, drag it into position before editing its content.
- 2.After an unintended deletion, try Ctrl+Z immediately and verify both the node and its edges returned.
Undo is for supported canvas mutations; do not treat it as a substitute for saving important source media.