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Canvas basics

Nodes and connections

Build a small typed graph and diagnose incompatible or missing inputs.

Updated: September 2026

Read the graph from source to target

A node can contain editable instructions, archived media, or a generated result. Lines carry a source output to a downstream input; the visible card is not necessarily a finished result.

  1. Create a Text node and an Image Generation node using the blank-canvas right-click menu and two left-click placements.
  2. Write a short visual brief in Text; plan to feed it into the Image node rather than copying disconnected prompts everywhere.

Connect compatible handles

Drag from the source handle on a node’s right edge to a compatible target handle on the next node’s left edge. Image has a Text input and a Reference image input, which serve different purposes.

  1. Drag Text output into Image’s Text input, then inspect the connecting line.
  2. For a visual reference, connect an uploaded Reference image to Image’s Reference image input instead.

A wire may still need reference selection

For Image and Video, connected material appears in an @ reference picker when it has a usable result. Explicit reference selection controls which connected items are passed on.

  1. After connecting a Reference image, select the Image node and open its @ reference media picker.
  2. Select the relevant thumbnail; if none appears, first check that the source has a valid image URL and the edge targets an image port.

Try a three-node example

For a product still, use Text for the brief, an uploaded Reference image for the product shape, and Image Generation for a new scene. Review the selected reference before running.

  1. Enter “blue ceramic cup on a warm wooden desk, side light” in Text and connect it to Image’s Text input.
  2. Connect the cup photo to Reference image, choose it in the picker, then review model and ratio and run Image.

Repair a broken handoff

Inputs are typed: Extract Frames only accepts a video-like source, while Image to Prompt expects an image. A video model switch may also change or remap available input ports.

  1. If a connection fails, compare the source media kind with the target port label instead of repeatedly dragging to the same spot.
  2. After changing a Video model, recheck its visible ports and @ selection; remove a wrong edge and reconnect to an allowed input.
Note

A connected source with no successful output may not yet provide usable media to the next node.

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